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Apple

My year at Apple was the moment motion design stopped feeling like a lane and started feeling like a language. I joined a Special Projects team focused entirely on augmented reality — well before Vision Pro — finding new ways to use AR as both a storytelling tool and a marketing medium. We created the AR experience living inside Apple Park's Visitor Center, built immersive assets for every quarterly event, and designed AR invites for exclusive in-person attendees. It was my first real taste of designing in close collaboration with engineers, and it changed the way I think about what the work can do.

Apple

Overview

Apple projects here


Project Type

Motion Graphics

Animation

Brand & Product

Style Framing

Motion Graphics

Animation

Brand & Product

Style Framing

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